#include "SDL.h"
/* Function Prototypes */
void PrintKeyInfo( SDL_KeyboardEvent *key );
void PrintModifiers( SDLMod mod );
/* main */
int main( int argc, char *argv[] ){
SDL_Event event;
int quit = 0;
/* Initialise SDL */
if( SDL_Init( SDL_INIT_VIDEO ) ){
fprintf( stderr, "Could not initialise SDL: %s\n", SDL_GetError() );
exit( -1 );
}
/* Set a video mode */
if( !SDL_SetVideoMode( 320, 200, 0, 0 ) ){
fprintf( stderr, "Could not set video mode: %s\n", SDL_GetError() );
SDL_Quit();
exit( -1 );
}
/* Enable Unicode translation */
SDL_EnableUNICODE( 1 );
/* Loop until an SDL_QUIT event is found */
while( !quit ){
/* Poll for events */
while( SDL_PollEvent( &event ) ){
switch( event.type ){
/* Keyboard event */
/* Pass the event data onto PrintKeyInfo() */
case SDL_KEYDOWN:
case SDL_KEYUP:
PrintKeyInfo( &event.key );
break;
/* SDL_QUIT event (window close) */
case SDL_QUIT:
quit = 1;
break;
default:
break;
}
}
}
/* Clean up */
SDL_Quit();
exit( 0 );
}
/* Print all information about a key event */
void PrintKeyInfo( SDL_KeyboardEvent *key ){
/* Is it a release or a press? */
if( key->type == SDL_KEYUP )
printf( "Release:- " );
else
printf( "Press:- " );
/* Print the hardware scancode first */
printf( "Scancode: 0xX", key->keysym.scancode );
/* Print the name of the key */
printf( ", Name: %s", SDL_GetKeyName( key->keysym.sym ) );
/* We want to print the unicode info, but we need to make */
/* sure its a press event first (remember, release events */
/* don''''t have unicode info */
if( key->type == SDL_KEYDOWN ){
/* If the Unicode value is less than 0x80 then the */
/* unicode value can be used to get a printable */
/* representation of the key, using (char)unicode. */
printf(", Unicode: " );
if( key->keysym.unicode < 0x80 && key->keysym.unicode > 0 ){
printf( "%c (0xX)", (char)key->keysym.unicode,
key->keysym.unicode );
}
else{
printf( "? (0xX)", key->keysym.unicode );
}
}
printf( "\n" );
/* Print modifier info */
PrintModifiers( key->keysym.mod );
}
/* Print modifier info */
void PrintModifiers( SDLMod mod ){
printf( "Modifers: " );
/* If there are none then say so and return */
if( mod == KMOD_NONE ){
printf( "None\n" );
return;
}
/* Check for the presence of each SDLMod value */
/* This looks messy, but there really isn''''t */
/* a clearer way. */
if( mod & KMOD_NUM ) printf( "NUMLOCK " );
if( mod & KMOD_CAPS ) printf( "CAPSLOCK " );
if( mod & KMOD_LCTRL ) printf( "LCTRL " );
if( mod & KMOD_RCTRL ) printf( "RCTRL " );
if( mod & KMOD_RSHIFT ) printf( "RSHIFT " );
if( mod & KMOD_LSHIFT ) printf( "LSHIFT " );
if( mod & KMOD_RALT ) printf( "RALT " );
if( mod & KMOD_LALT ) printf( "LALT " );
if( mod & KMOD_CTRL ) printf( "CTRL " );
if( mod & KMOD_SHIFT ) printf( "SHIFT " );
if( mod & KMOD_ALT ) printf( "ALT " );
printf( "\n" );
}