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修改骑马与砍杀

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然后在scripts.txt里的修改
分封土地无争议Ctrl+F 查找give_center_to_lord -1
1224979098644774930 4 0 32 2 1224979098644774930 0 32 2 1224979098644774913 0 1 4 936748722493063668 1224979098644774913 1224979098644774919 10 2105 2 144115188075857001 10 6 3 1224979098644774931 360287970189639929 360287970189640077 540 3 1224979098644774931 2 2 2147483679 2 1224979098644774931 1224979098644774913 2173 2 1224979098644774932 1224979098644774931 31 2 1224979098644774918 1224979098644774932 2147483679 2 1224979098644774931 1224979098644774919 1 3 936748722493063669 1224979098644774931 1224979098644774913 2133 2 1224979098644774933 72057594037927936 2123 3 1224979098644774934 1224979098644774933 8 2106 2 1224979098644774934 2 2112 3 1224979098644774934【 -5】 【3】 4 0 1073742364 3 1224979098644774931 52 7
10 是被封领主加的友好,-5 3 是不认同和认同该土地归属领主加的友好.可改值为正负100
【】符号是我自己加的,让你看着醒目些。


1楼2015-04-28 19:39回复
    可以修改的
    1.打开natives里modules的 presentations.txt
    2.查找prsnt_budget_report
    3. 在上述条目里用Ctrl+F寻找一下代码(建议可输入100,从100找起,100是默认值而且代码里少有,较易锁定目标)
    2105 2 1224979098644774912 1 3 0 4 0 32 2 1224979098644774915 3 32 2 1224979098644774916 0 2121 3 1224979098644774922 1224979098644774915 3 2107 2 1224979098644774922 5 2110 2 1224979098644774922 70 2122 3 1224979098644774923 1224979098644774916 1224979098644774922 2108 2 1224979098644774923 【100】 2106 2 1224979098644774914 1224979098644774923
    粗体3是不触发"税收无效"的最大默认值,也就是玩家所占领地(包括村庄,城堡,城镇)大于或等于4就开始触发"税收无效"。
    粗体100是"税收无效"触发后的除法默认值,默认100为100%,用税收的sum除以这个数,如果想将"税收无效"缩小到1/5,就将其改成500,也就是除以500%,"税收无效"变成默认值的1/5;同理,若想扩大税收无效到默认值的5倍,改成20就可以了,即除以20%
    这是战团的,其他MOD通用


    2楼2015-04-29 12:34
    回复
      从酒馆救村庄
      menus.txt
      先找menu_village_infestation_removed 512
      In_a_battle_worthy_of_song,_you_and_your_men_drive_the_bandits_out_of_the_village,_making_it_safe_once_more._The_villagers_have_little_left_in_the_way_of_wealth_after_their_ordeal,_but_they_offer_you_all_they_can_find. none 25 521 3 1224979098644774912 144115188075856138 39 501 3 144115188075856138 39 0 1617 1 648518346341351425 1610 3 648518346341351425 1224979098644774912 144115188075856099 2133 2 144115188075856117 50 1 2 936748722493063214 648518346341351425 4 0 200 1 504403158265495589 546 3 504403158265495589 1 144115188075856138 1 2 936748722493063433 504403158265495589 1 3 936748722493063323 144115188075856138 (5) 5 0 200 1 504403158265495556 546 3 504403158265495556 1 144115188075856138 1 2 936748722493063430 504403158265495556 1 3 936748722493063323 144115188075856138 3 5 0 1 3 936748722493063323 144115188075856138 4 3 0 521 3 1224979098644774913 144115188075856068 25 6 3 1224979098644774914 10 74 2136 3 1224979098644774915 0 100 2147483678 2 1224979098644774915 70 1543 3 1224979098644774913 1224979098644774914 -1 3 0 2 mno_village_bandits_defeated_accept 0 Take_it_as_your_just_due. 4 2060 1 864691128455135314 521 3 1224979098644774912 144115188075856068 25 1511 1 1224979098644774912 2041 1 1224979098644774912 . mno_village_bandits_defeated_cont 0 Refuse,_stating_that_they_need_these_items_more_than_you_do. 2 1 3 936748722493063323 144115188075856138 3 2060 1 864691128455135314 .
      第一个5是击退强盗以后增加的友好度
      第二个3是不要东西后增加的友好度分享:


      3楼2015-04-29 12:36
      回复
        释放领主加荣誉和友好 CTRL+F查dlga_defeat_lord_answer:defeat_lord_answer_2
        You_have_fought_well._You_are_free_to_go. 285 3 1 3 936748722493063439 144115188075855987 5 1 2 936748722493063446 3 1 6 936748722493063643 13 360287970189639680 -1 144115188075855987 144115188075855989 NO_VOICEOVER
        144115188075855987 5 1 2 936748722493063446 3 1 6 (5)增加好感,(3)增加荣誉


        4楼2015-05-04 12:14
        回复
          城镇友好酒店请客 CTRL+F查找dlga_tavernkeeper_talk:tavernkeeper_buy_drinks
          69631 946 3 2270 1 1224979098644774912 2106 2 1224979098644774912 (24) 32 2 1224979098644774912 144115188075856113 I'd_like_to_buy_every_man_who_comes_in_here_tonight_a_jar_of_your_best_wine. 951 0 NO_VOICEOVER
          dlga_tavernkeeper_buy_drinks:tavernkeeper_buy_drinks_2 4095 951 0 Of_course,_{my_lord/my_lady}._I_reckon_{reg5}_denars_should_be_enough_for_that._What_should_I_tell_the_lads? 952 2 2133 2 144115188075856007 (1000) 2133 2 72057594037927941 144115188075856007 NO_VOICEOVER
          dlga_tavernkeeper_buy_drinks_2:tavernkeeper_buy_drinks_end 69631 952 3 2149 2 1224979098644774912 360287970189639680 30 2 1224979098644774912 144115188075856007 2330 2 10 144115188075856213 Let_everyone_know_of_the_generosity_of_{playername}_to_the_people_of_{s10}. 953 0 NO_VOICEOVER
          dlga_tavernkeeper_buy_drinks_end:tavernkeeper_pretalk 4095 953 0 Don't_worry_{sir/madam}._Your_name_will_be_cheered_and_toasted_here_all_night. 948 4 1529 2 360287970189639680 144115188075856007 1 3 936748722493063440 144115188075856213 (1) 2270 1 1224979098644774912 2133 2 144115188075856113 1224979098644774912 NO_VOICEOVER
          24是刷任务时间.1000是酒钱.1是提升的好感


          5楼2015-05-04 12:14
          回复
            其实只用修改一个数据就可以让所有的NPC都不离队,即使吵架仍然存在!
              在名为triggers.txt的文件里查找这一行数据:
              1224979098644774921 20 2136 3 1224979098644774922 【0【 100 2105 2 1224979098644774921
              然后把那个红色的0改成20就万事大吉了!!
              简单而又实用啊,而且不减少游戏的乐趣,吵架仍然存在,但不离队!!!


            6楼2015-05-04 12:15
            回复
              menus.txt里的修改
              <1>造建筑时间减半 CTRL+F查找that_building_the_{s4}_will_cost_you_{reg5}_denars_and_will_take_{reg6}_days
              1224979098644774915 20 1224979098644774913 2107 2 1224979098644774912 1224979098644774915 2108 2 1224979098644774912 20 2123 3 1224979098644774916 1224979098644774912 (100) 2105 2 1224979098644774916 3 2133 2 72057594037927941 1224979098644774912 2133 2
              100改为10000的话,10级工程在建筑时,周期为3天


              7楼2015-05-04 12:15
              回复
                汽油中的跑商党们!对于各大城镇商人那可怜的1000第纳尔是否蛋疼不已?(货物板甲一件几万块,自己腰包里才这点钱!不科学!)
                朕之前一直想通过txt修改来解决,奈何百度无力,找半天也没有合适1257ad mod 的修改办法
                朕这个小白,只得自行寻找修改办法。。。一边改一边开游戏测试真的吐血了o(>﹏<)o
                闲话不说了,朕研究出的解决方案:
                打开1257ad mod文件夹下属txt文件:“scripts”
                查找refresh_center_inventories -1
                64 1490 1 150 1492 1 100 6 3 1224979098644774912 648518346341351445 648518346341351556 521 3 1224979098644774913 1224979098644774912 23 1492 1 100 2133 2 1224979098644774914 0 6 3 1224979098644774915 288230376151711795 288230376151711829 1 3 936748722493063317 1224979098644774912 1224979098644774915 2133 2 1224979098644774916 72057594037927936 6 3 1224979098644774917 648518346341351758 648518346341352182 541 3 1224979098644774917 120 1224979098644774912 1 3 936748722493063317 1224979098644774917 1224979098644774915 2108 2 72057594037927936 3 2105 2 1224979098644774916 72057594037927936 3 0 2111 2 1224979098644774916 1 2107 2 1224979098644774916 4 2105 2 1224979098644774914 1224979098644774916 3 0 521 3 1224979098644774918 1224979098644774912 50 2133 2 1224979098644774919 25 4 0 30 2 1224979098644774918 50 2121 3 1224979098644774920 1224979098644774918 50 2107 2 1224979098644774920 2 2105 2 1224979098644774920 100 2107 2 1224979098644774919 1224979098644774920 2108 2 1224979098644774919 100 5 0 2121 3 1224979098644774920 1224979098644774918 50 2105 2 1224979098644774920 100 2107 2 1224979098644774919 1224979098644774920 2108 2 1224979098644774919 100 3 0 2112 3 1224979098644774919 10 40 4 0 33 3 1224979098644774912 648518346341351556 648518346341351758 2108 2 1224979098644774919 2 3 0 6 3 1224979098644774915 288230376151711795 288230376151711829 1 3 936748722493063317 1224979098644774912 1224979098644774915 2133 2 1224979098644774916 72057594037927936 6 3 1224979098644774917 648518346341351758 648518346341352182 541 3 1224979098644774917 120 1224979098644774912 1 3 936748722493063317 1224979098644774917 1224979098644774915 2108 2 72057594037927936 3 2105 2 1224979098644774916 72057594037927936 3 0 2111 2 1224979098644774916 1 2107 2 1224979098644774916 4 2107 2 1224979098644774916 1224979098644774919 2107 2 1224979098644774916 100 2108 2 1224979098644774916 1224979098644774914 1493 2 1224979098644774915 1224979098644774916 3 0 1532 1 1224979098644774913 1512 3 1224979098644774913 11 1224979098644774919 1510 2 1224979098644774913 20 1511 1 1224979098644774913 2149 2 1224979098644774921 1224979098644774913 2147483678 2 1224979098644774921 1500 2136 3 1224979098644774922 500 1000 1 3 936748722493063616 1224979098644774913 1224979098644774922 3 0
                将红色的“1500”改大 这是杂货商人金钱更新界点,当金钱低于1500时进行更新。可改为“100000”
                将红色的“500 1000”改大 这是杂货商人增加金钱的取值范围500~1000,可改为“50000 100000”
                商人资金更新周期修改:
                打开txt文件“triggers”
                查找:0.000000 0.000000 168.000000 0 1 1 1 936748722493063885
                0.000000 0.000000 168.000000 0 1 1 1 936748722493063886
                0.000000 0.000000 168.000000 0 1 1 1 936748722493063887
                0.000000 0.000000 168.000000 0 1 1 1 936748722493063888
                四个168.000000表示商人的货物和金钱更新周期(具体哪个是杂货商人恕我懒得测试了。。就全改了吧)默认为168小时即为一周,可改为24.000000
                以上。。
                小白出品,大神轻喷


                9楼2015-07-10 12:19
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