Alright guys. Time for a wonderful update on Pigeoncraft.So I have decided to half re-code and half rework some code.This will make the game that much more fun for the community to mess with.And even better news is that its already being worked on and is coming together nice and smooth.I have created a tile engine that has been greatly improved from the old engine. Already I am able to generate maps 1024 x 1024 and still have 60 fps on the phone. Old maps were 128 x 128This also could move into infinite worlds but that is still being determined.I am also changing how textures are handled. (Can someone say texture packs?)This new engine I have made also is compatible with pc so expect a pc version aswell.Also if I do the network code correctly games cross platform should be able to play with each other. So PC > android, android > android, PC, PC ect.A IOS version may be possible as-well. But that will be later down the road.How often would you guys like updates on the progress of the game?