新飞机 (AI可用)
· He-177 A-3
· Aichi E13A floatplane
新座舱 (可飞)
· B-24D-140-CO + external
· IK-3
· N1K1-J
· N1K1-Ja
· N1K1-Jb
· SB 2M-103
额外新飞
· P-40E
· P-40E M-105 field mod.
· P-40M
新地面单位
· Skoda Pa.II 'Zalva' armored car (MG and radio version) 不认识这东西
· 猎虎坦克歼击车
· M10坦克歼击车(早期和晚期两种型号,晚期有封闭舱盖)
· M36坦克歼击车(带封闭舱盖)
· 2cm Flak 38 Vierling (这啥玩意儿)
· 94式坦克
· 美国防空战车 (4门传家宝)
· 76毫米野战炮
· 45毫米反坦克炮
新特性
· 大部分轰炸瞄准镜修正
· 添加了新的轰炸难度选下,可以用于切换简单轰炸与模拟轰炸
· 添加炸弹释放模式按键(这是什么东东)?
· 多人对战中可管理投单手和其他合作玩家的位置
· 添加非对称炸弹挂载的影响
· 添加火箭弹释放模式按键(同炸弹)
· 添加德国空军的自动飞行员驾驶课程(没意义啦)
· Added working PDI lights (red, green white) to many Russian bomber pits (没理解)
· 添加Ordinance相机(这是啥玩意儿)
· 地图上给地面目标添加高度标示
· 给机枪手添加了一些多功能按键,用于打开关闭舱盖、升降武器
· 给机枪手添加换弹
· FMB showing proper skin of ground objects depending on the World.camouflage
· Added FMB scrolling between different units in object windows for chiefs
· 给所有的Pe2添加了投单手座舱
· 添加QMB选项用于让玩家选择飞机中的位置
· 新的IJA/IJN军团,来自Juri JS(这是什么鬼地方)
· 新的USN/USMC军团,来自Motorhead(这又是什么鬼地方)
· GUI设置中添加图标选项,具体见下
· 添加可以切换图标上距离单位的选项,可以切换英尺和米
· 新的SM79皮肤
· 添加左右轮刹(目测很多人要翻飞机了)
· 给苏联飞机添加了100多种新的挂载
· FW190添加了炸弹挂载(本来没有吗)?
· 英国轰炸机添加了新的3D网格(模型精细了估计)
· 添加了新的conf.ini选项Use3RendersUI=1,改选项能将ui渲染位1/3宽度
新地图
· New Britain & New Guinea (September 1943)
· New Britain & New Guinea (June 1944)
· Svalbard
· Tobruk
. Slovakia Autumn (季节为晚秋. 为了看起来更吊,推荐将conf.in中[OpenGL]段落下Forest设置为3)
修正和优化(这部分不翻了,大家自己看)
· Fix for the "FM" bug that can cause wingless plane to fly normally
· Fixed FM bug that caused two separate flights crash after certain plane was removed from formation
· Fixed bug with engines that caused RPMs to increase rapidly when engine selections were changed
· Fixed IL-4 engine DM bug that would cause left engine damage when right engine was shot
· Fixed very old online bug that caused wrong visual animation of engine states (with 2 or more engines)
· Fixed bomb delay bug. Old style delay (without fuzes) was not staying on UI
· Engine DM fixes for Spit, P-51, P-47 & P-40. Added missing bullet energy reductions and tweaked damage probabilities
· New Ho-3 cannon belting
· Fix for AI taxing takeoff bug in coop
· Engine DM fix so that pilot doesn't get BBQed if engine is behind pilot
· Increased minimum alive time of many MG & cannon rounds
· Fixed player taxing bug with autopilot
· Fixed NTRK & bomb bay door bug that caused doors to randomly close during playback
· Fixed beacon selection bug
· Added missing Emily nose cap
· Fixed Ki-43 nav lights
· Fixed B5N FM bug that caused AI to fail torpedo run if waypoints were set too high
· Adjusted the negative G limit when redout is starting to happen
· Removed old bomb explosion randomization that might leave unit close to explosion alive and kill another unit much further from explosion
· Updated Coral Sea QMB missions from wheelsup_cavu
· He-177 A-3
· Aichi E13A floatplane
新座舱 (可飞)
· B-24D-140-CO + external
· IK-3
· N1K1-J
· N1K1-Ja
· N1K1-Jb
· SB 2M-103
额外新飞
· P-40E
· P-40E M-105 field mod.
· P-40M
新地面单位
· Skoda Pa.II 'Zalva' armored car (MG and radio version) 不认识这东西
· 猎虎坦克歼击车
· M10坦克歼击车(早期和晚期两种型号,晚期有封闭舱盖)
· M36坦克歼击车(带封闭舱盖)
· 2cm Flak 38 Vierling (这啥玩意儿)
· 94式坦克
· 美国防空战车 (4门传家宝)
· 76毫米野战炮
· 45毫米反坦克炮
新特性
· 大部分轰炸瞄准镜修正
· 添加了新的轰炸难度选下,可以用于切换简单轰炸与模拟轰炸
· 添加炸弹释放模式按键(这是什么东东)?
· 多人对战中可管理投单手和其他合作玩家的位置
· 添加非对称炸弹挂载的影响
· 添加火箭弹释放模式按键(同炸弹)
· 添加德国空军的自动飞行员驾驶课程(没意义啦)
· Added working PDI lights (red, green white) to many Russian bomber pits (没理解)
· 添加Ordinance相机(这是啥玩意儿)
· 地图上给地面目标添加高度标示
· 给机枪手添加了一些多功能按键,用于打开关闭舱盖、升降武器
· 给机枪手添加换弹
· FMB showing proper skin of ground objects depending on the World.camouflage
· Added FMB scrolling between different units in object windows for chiefs
· 给所有的Pe2添加了投单手座舱
· 添加QMB选项用于让玩家选择飞机中的位置
· 新的IJA/IJN军团,来自Juri JS(这是什么鬼地方)
· 新的USN/USMC军团,来自Motorhead(这又是什么鬼地方)
· GUI设置中添加图标选项,具体见下
· 添加可以切换图标上距离单位的选项,可以切换英尺和米
· 新的SM79皮肤
· 添加左右轮刹(目测很多人要翻飞机了)
· 给苏联飞机添加了100多种新的挂载
· FW190添加了炸弹挂载(本来没有吗)?
· 英国轰炸机添加了新的3D网格(模型精细了估计)
· 添加了新的conf.ini选项Use3RendersUI=1,改选项能将ui渲染位1/3宽度
新地图
· New Britain & New Guinea (September 1943)
· New Britain & New Guinea (June 1944)
· Svalbard
· Tobruk
. Slovakia Autumn (季节为晚秋. 为了看起来更吊,推荐将conf.in中[OpenGL]段落下Forest设置为3)
修正和优化(这部分不翻了,大家自己看)
· Fix for the "FM" bug that can cause wingless plane to fly normally
· Fixed FM bug that caused two separate flights crash after certain plane was removed from formation
· Fixed bug with engines that caused RPMs to increase rapidly when engine selections were changed
· Fixed IL-4 engine DM bug that would cause left engine damage when right engine was shot
· Fixed very old online bug that caused wrong visual animation of engine states (with 2 or more engines)
· Fixed bomb delay bug. Old style delay (without fuzes) was not staying on UI
· Engine DM fixes for Spit, P-51, P-47 & P-40. Added missing bullet energy reductions and tweaked damage probabilities
· New Ho-3 cannon belting
· Fix for AI taxing takeoff bug in coop
· Engine DM fix so that pilot doesn't get BBQed if engine is behind pilot
· Increased minimum alive time of many MG & cannon rounds
· Fixed player taxing bug with autopilot
· Fixed NTRK & bomb bay door bug that caused doors to randomly close during playback
· Fixed beacon selection bug
· Added missing Emily nose cap
· Fixed Ki-43 nav lights
· Fixed B5N FM bug that caused AI to fail torpedo run if waypoints were set too high
· Adjusted the negative G limit when redout is starting to happen
· Removed old bomb explosion randomization that might leave unit close to explosion alive and kill another unit much further from explosion
· Updated Coral Sea QMB missions from wheelsup_cavu