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求助求助求助!!!!!

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这是LP700的灯光数据
<Item>
<id value="990" />
<indicator>
<intensity value="0.375000" />
<falloffMax value="2.500000" />
<falloffExponent value="8.000000" />
<innerConeAngle value="30.000000" />
<outerConeAngle value="80.000000" />
<emmissiveBoost value="false" />
<color value="0xFFFF8000" />
</indicator>
<rearIndicatorCorona>
<size value="0.100000" />
<size_far value="0.500000" />
<intensity value="1.000000" />
<intensity_far value="1.000000" />
<color value="0xAAFF7700" />
<numCoronas value="1" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</rearIndicatorCorona>
<frontIndicatorCorona>
<size value="0.5100000" />
<size_far value="2.500000" />
<intensity value="4.000000" />
<intensity_far value="1.000000" />
<color value="0xAAFF7700" />
<numCoronas value="1" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</frontIndicatorCorona>
<tailLight>
<intensity value="0.250000" />
<falloffMax value="4.000000" />
<falloffExponent value="16.000000" />
<innerConeAngle value="45.000000" />
<outerConeAngle value="90.000000" />
<emmissiveBoost value="false" />
<color value="0xFFFF0000" />
</tailLight>
<tailLightCorona>
<size value="0.200000" />
<size_far value="2.700000" />
<intensity value="5.000000" />
<intensity_far value="1.000000" />
<color value="0xFFFF1005" />
<numCoronas value="3" />
<distBetweenCoronas value="40" />
<distBetweenCoronas_far value="1" />
<xRotation value="0.000000" />
<yRotation value="3.10000" />
<zRotation value="0.302000" />
<zBias value="0.180000" />
<pullCoronaIn value="false" />
</tailLightCorona>
<tailLightMiddleCorona>
<size value="0.000000" />
<size_far value="0.000000" />
<intensity value="0.000000" />
<intensity_far value="0.000000" />
<color value="0x00000000" />
<numCoronas value="1" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</tailLightMiddleCorona>
<headLight>
<intensity value="1.000000" />
<falloffMax value="35.000000" />
<falloffExponent value="16.000000" />
<innerConeAngle value="0.000000" />
<outerConeAngle value="60.209999" />
<emmissiveBoost value="false" />
<color value="0xFFFFFFCC" />
<textureName>VehicleLight_car_standardmodern</textureName>
<mirrorTexture value="false" />
</headLight>
<headLightCorona>
<size value="0.500000" />
<size_far value="4.000000" />
<intensity value="10.000000" />
<intensity_far value="1.000000" />
<color value="0xFFFFFFFF" />
<numCoronas value="1" />
<distBetweenCoronas value="1" />
<distBetweenCoronas_far value="120" />
<xRotation value="0.000000" />
<yRotation value="0.163000" />
<zRotation value="0.503000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</headLightCorona>
<reversingLight>
<intensity value="0.500000" />
<falloffMax value="4.000000" />
<falloffExponent value="32.000000" />
<innerConeAngle value="45.000000" />
<outerConeAngle value="90.000000" />
<emmissiveBoost value="false" />
<color value="0xFFFFFFFF" />
</reversingLight>
<reversingLightCorona>
<size value="0.800000" />
<size_far value="2.000000" />
<intensity value="1.500000" />
<intensity_far value="1.000000" />
<color value="0x00F7F7F7" />
<numCoronas value="1" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</reversingLightCorona>
<name>lp700</name>
</Item>
我把它复制在了carcols.meta <Lights>在这个范围里添加的</Lights>
carvariations.meta文件的改装ID是990_lp700_modkit
vehicels.meta文件的描述是这样的
<Item>
<modelName>lp700</modelName>
<txdName>lp700</txdName>
<handlingId>LP700</handlingId>
<gameName>lp700</gameName>
<vehicleMakeName>lp700</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>ZENTORNO</audioNameHash>
<layout>LAYOUT_LOW_INFERNUS</layout>
<coverBoundOffsets>ZENTORNO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.090000" y="-0.065000" z="-0.060000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.133000" z="-0.060000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="0.003000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.136000" z="0.445000" />
<FirstPersonMobilePhoneOffset x="0.120000" y="0.223000" z="0.531000" />
<PovCameraOffset x="0.000000" y="-0.195000" z="0.570000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="-0.130000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.277000" />
<wheelScaleRear value="0.277000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.797" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="4" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LIVERY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_BANSHEE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_HOTKNIFE_FRONT_LEFT</Item>
<Item>LOW_HOTKNIFE_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
但是在游戏里车辆晚上车灯辆亮,但是没有范围光,就是像手电筒放出的光源的那种光。
求助大神是哪的问题,先谢谢了


1楼2015-12-26 14:57回复
    额,重发了一帖


    2楼2015-12-26 14:59
    回复
      2026-01-10 16:06:24
      广告
      不感兴趣
      开通SVIP免广告
      不好意思,网络延迟了,请吧务删除多余的帖子


      3楼2015-12-26 15:00
      回复
        carvariations.meta文件里面的990_lp700_modkit下的<lightSettings value="X" />这个X应该对应990
        carvariations.meta对应的不是carcols下Kits里面的那个id value而是对应LIghts下的id value


        IP属地:浙江4楼2016-10-29 21:32
        回复
          不行啊,同一辆车,我改了不同的车辆名字都不行,只有T20可以,这是怎么回事,改成T20可以,其他车名都是没有声音,比如你发的elegy2,放进去车就没声音了,只有T20是有效的,


          5楼2017-12-08 11:30
          回复