装甲战争吧 关注:36,627贴子:1,003,342

【情报组】Developer Digest - Pt.26

只看楼主收藏回复



IP属地:河北1楼2017-01-22 21:46回复
    嗨,大家吼,这一到过年啊,就莫名其妙的忙起来了。。QA今天才想起来发,实在抱歉,诶呀,还开了豹二老司机访谈录的坑。。还有PT.2和PT.3。。算了,先发这个吧今天给大家带来的是:
    1.20 Developer Digest - Pt.26


    IP属地:河北2楼2017-01-22 21:47
    收起回复
      Canyou tell us about the intended weakspots of the Abrams in Balance 2.0?
      For the vehicles of the same Tier, they include a placeunder the mantlet, the small commander cupola and the middle part of the lower frontplate with upgraded ammo.
      能介绍一下平衡2.0中咸鱼艾家族新改的弱点去么?
      对于同级车来说,他们的弱点包括了炮盾下部的我单曲,小的车长观察镜和首下的中间一小部分
      引用下情报组dalao发的钢铁猛兽里的弱点图


      IP属地:河北3楼2017-01-22 21:49
      收起回复
        Haveyou made any changes to vehicle movement model?
        The movement profiles (which include physics attributes)have been updated for each vehicle. This means their overall handlingcapabilities should feel much better and more distinctive towards the specificvehicle you're driving. Ramming damage has been improved too.
        你们对载具的移动模型改动了么?
        每个车辆移动过程的文件(包括了物理特性)都已经进行了升级,这意味着他们的操纵性能会变得更好,另外每个车辆移动过程的特点也将更加鲜明。CQC伤害也增加了


        IP属地:河北4楼2017-01-22 21:49
        收起回复
          Whatwill be the fate of the XM1?
          You will get a chance to earn the XM1 again in the future.
          XM1你们打算到底怎么弄?
          你会得到一个重新弄到XM1的机会的


          IP属地:河北5楼2017-01-22 21:50
          收起回复
            前排


            IP属地:广西来自Android客户端7楼2017-01-22 21:50
            回复
              Manyplayers think that the PvE mode was introduced too early and killed PvP. Whatis your stance on that?
              From a development perspective there are other reasons wewon’t go into which we believe contributed towards the current populationnumbers. It is easy to point fingers at PvE and accuse the mode of pulling toomany PvP players away, but in reality it's just a symptom of a greaterpopulation problem. PvE games are easier to get into with only 5 players andoffer a less stressful experience. With population declines this just makes PvEmore appealing, but with a proper population both modes would not feel the"heat" so to speak from the other. Making changes to reward amountsnow might force players to play one mode or the other more in the short term,but as others have pointed out, many of the players currently playing enjoy PvEor PvP the most and have no real interest in playing the other mode. WithBalance 2.0 our goal is to fix the underlining issues with the core gameplayand then get the game out to a wider audience who will include many moreplayers that enjoy both modes of play.
              很多玩家认为PVE加入的过早而让AW的PVP GG了,关于此事你是什么态度呢?
              从长远来看,仍然有很多原因使得我们并不相信关闭了PVE就会让AW的人更多。有些人觉得这是PVE拉走了太多的PVP玩家,其实这是一个游戏人口的问题。PVE游戏可以给玩家一个只有5个人且压力比较低的游戏体验。当游戏人口减少时,自然玩PVE的人就更多了,只有当游戏人口处于一个适当程度的时候才会让这游戏内的某一种模式相对于其他模式不会显得太火。改变其他模式的收益用来吸引玩家只能达到一种短期的热度,正如大部分玩家指出的那样,很多玩家只是单纯的沉迷于PVP或者PVE而对其他模式并不感兴趣。平衡2.0就是我们准备做出的改变,让游戏的内核更加有游戏性,同时让更多的玩家能全部喜欢上这两种模式
              不多说:SS萨比,懂的人请投滑稽币


              IP属地:河北8楼2017-01-22 21:51
              收起回复

                BMP线的8级真的钦定为Dragun 100了么?
                Dragun 100现在只是占住8级的位置,等到Dragun 125的美工部分完成就会换掉


                IP属地:河北12楼2017-01-22 21:56
                收起回复
                  Whychange vehicle cupolas to take 100 percent damage?
                  Cupola hitboxes behave differently in Balance 2.0 than theydo on Live. Their actual penetrable area is more armored and harder topenetrate which means they aren't as easy to get a guaranteed pen on. We'd liketo explore adding logic to make it so shots that are angled into the hull domore damage than those that would logically pass straight ahead, but this wouldnot come in 0.19, nor is it a guarantee it will come at all.
                  为什么让车辆的炮塔变成了100%的伤害?
                  车辆的炮塔的伤害模型在平衡2.0中的表现和真实生活中有所不同,他们的实际上有更厚的装甲,也很难被打穿。我们准备加入一个新的逻辑击穿机制,成角度入射(抵消倾斜装甲的射击方向)会比正面直射造成更大伤害,但是不是0.19的内容,
                  (这里存疑,不知道指的到底是炮塔还是炮塔上的车长观察塔,也就是所谓的脑袋上的包


                  IP属地:河北13楼2017-01-22 21:57
                  收起回复
                    I’veseen some Balance 2.0 videos and the autocannons seem useless against MainBattle Tanks, is that intended?
                    We don't want players using autocannons against most MBTs.You may get some penetrating shots into the rear, but autocannons are primarilyreserved for squishier targets as they should be.
                    平衡2.0过程中机关炮打MBT似乎已经变成了给MBT挠痒痒,是这样么?
                    我们并不像让玩家用机关炮对抗大多数的MBT,你也许可以在MBT的屁股上给他狠狠来一梭子,但是我们觉得机关炮应该对抗的是轻装甲目标而不是皮糙肉厚的MBT


                    IP属地:河北14楼2017-01-22 21:58
                    收起回复
                      That'sit for today. See you in the next issue!
                      这是今天的QA,下一波QA见


                      IP属地:河北15楼2017-01-22 21:58
                      回复
                        好了,本次情报播报完了


                        IP属地:河北16楼2017-01-22 21:58
                        回复
                          下版本豹子要加强么


                          17楼2017-01-22 22:35
                          回复
                            黑胖帮顶


                            IP属地:湖北来自iPhone客户端18楼2017-01-23 00:36
                            回复
                              总之就是,ss大沙比


                              IP属地:四川来自iPhone客户端19楼2017-01-23 01:03
                              回复