吧里无人帮忙,自己从网上找个参考下,EffectMessage已按英文字母排列,是旧版的:
Shrines, Cauldron and Goat Shrines
Shrines are always popular with the players. In The Hell, there are no shrines that will irreparably destroy any stats permanently. But there are a lot of shrines that give stats, money, potions, restore the player and identify and repairing things. See a list of all the properties in the table below. On it it is possible to determine what effect ??the shrine leaves on its user only through a particular message.
dlvlAppearanceEffectMessage
1 - 24sp and mpExplode lightning nova and restore mana.Arcane power brings destruction
1 - 24sp and mpAll potions you carry become holy waters.Bright and Dark become as the sky
1 - 24sp and mpFully restores hp and mp and drops two potions. The quality of the potions depend on dlvl of the shrine Drink and be refreshed
21 - 24mp onlyUser is unaffected, but other players on his/her level earn +1 to a random stat at the cost of three others.User: Let the chips fall where they may
1 - 24sp and mpEthereal is casted on you.Magical damage cannot harm you
1 - 24sp and mpAll layered items get +1 cur and base dur (up to 220)
and then one of layered items get -2 to cur and base dur.New strength is forged through destruction
1 - 24sp and mp-1 to all stats, +4 to unspent points.One can learn only by making mistakes
1 - 24sp and mpEmpty inventory slots are filled with gold.Riches abound when least expected
1 - 24sp and mpRecharges staffs.The powers of mana refocused renews
1 - 24sp and mpAll weapons get +1 to max damage.1The sword of justice is swift and sharp
1 - 24sp and mpAll weapons lose 1 max damage, armours and shields gets some AC.1Those who defend seldom attack
1 - 24sp and mpItems are repaired.Time cannot diminish the power of steel
1 - 24sp onlyClose and refill all opened chests.3What once was opened now is closed
1 - 24mp onlyUser is unaffected, but other players on his/her level will receive restoration on their hp and mp, similar to a level up or a Full Holy Water.User: Where avarice fails, patience gains reward
Others: Blessed by a benevolent companion!
1 - 24sp and mpIdentifies all items.Mysteries are revealed in the light of reason
1 - 24sp and mp+1 vitality. Power may come from knowing yourself
1 - 24sp and mp+1 strength. Strength may be bolstered by faith
1 - 24sp and mp+1 dexterity. The hands of men may be guided by fate
1 - 24sp and mp+1 magic. Wisdom may come at the cost of self
Others: No good deed ever goes unpunished
1 - 24sp onlyAdds exp, cast flash.2Some experience is gained by touch.
1 - 24sp and mpRestore mana.Spiritual energy is restored
1 - 24sp and mpBreak one layered item on half of dur, or get 10% of total player's gold.That which can break will.
1 - 24sp and mpAdd two stats depends on player class and cast a single block Fire Wall.That which does not kill you...
2 - 14sp and mpCasts town portal.There's no place like home.
1 - 24sp and mpManashield is casted on you.2While the spirit is vigilant the body thrives
1 - 3sp onlyAdds 5 mag, minus 5% exp.Wisdom comes at the cost of experience
1 - 24sp onlyAdds one stat depends on time of day.You feel more agile.
You feel stronger.
You feel wiser.
You feel refreshed.
1Useless after v1.144d pacth. Changes back to normal after every 5 seconds
2Doubled to increase appearing chance
3Can't be in goat shrines and caldrons
Fountains, Pools and Springs
Fountains at the moment are more rare than the shrines, but they are also less useful. Blood Fountain and Purifying Spring after the changes have been more helpful, but Murky Pool and Fountain of Tears will improve. All fountains can be used an unlimited number of times. Below is a list of effects.
TitleEffect
Blood Fountain Restores [(maxCurHP-curHP)/32] life per click.
Purifying SpringRestores [(maxCurMP-curMP)/32] mana per click.
Murky Pool Grants Seeing.
Fountain of TearsGrants Reflect.
Interesting Facts
In The Hell player can't see shrine names since v1.60k. This disallow to know shrine effect in good time
Shrine that discover full map is disabled since v1.66. It was very annoying when it is not clear where you've been, and where not
Since v1.130 beta 1 there is shrines with uniq animation in horror crypt. And in v1.150 were added some cauldrons in abyss
Shrines are also found in some quest locations. For example you can find cauldrons in passing quest Maiden of Angush
Due to the popularity maxing stats via so-called shrine-runs, we had to introduce "Mordor's stat limitations" in v1.109
Planned to set up shrines with temporary buffs that disappear when leaving the floor
Formula fountains has been changed in v1.140 to be more useful in that there is a player regen
In the quest Maiden of Angush blood fountains play a key role. The hero will need to move from one Blood Fountain to another to recover his/her HP without using a Healing spell or a Potion.
Shrines, Cauldron and Goat Shrines
Shrines are always popular with the players. In The Hell, there are no shrines that will irreparably destroy any stats permanently. But there are a lot of shrines that give stats, money, potions, restore the player and identify and repairing things. See a list of all the properties in the table below. On it it is possible to determine what effect ??the shrine leaves on its user only through a particular message.
dlvlAppearanceEffectMessage
1 - 24sp and mpExplode lightning nova and restore mana.Arcane power brings destruction
1 - 24sp and mpAll potions you carry become holy waters.Bright and Dark become as the sky
1 - 24sp and mpFully restores hp and mp and drops two potions. The quality of the potions depend on dlvl of the shrine Drink and be refreshed
21 - 24mp onlyUser is unaffected, but other players on his/her level earn +1 to a random stat at the cost of three others.User: Let the chips fall where they may
1 - 24sp and mpEthereal is casted on you.Magical damage cannot harm you
1 - 24sp and mpAll layered items get +1 cur and base dur (up to 220)
and then one of layered items get -2 to cur and base dur.New strength is forged through destruction
1 - 24sp and mp-1 to all stats, +4 to unspent points.One can learn only by making mistakes
1 - 24sp and mpEmpty inventory slots are filled with gold.Riches abound when least expected
1 - 24sp and mpRecharges staffs.The powers of mana refocused renews
1 - 24sp and mpAll weapons get +1 to max damage.1The sword of justice is swift and sharp
1 - 24sp and mpAll weapons lose 1 max damage, armours and shields gets some AC.1Those who defend seldom attack
1 - 24sp and mpItems are repaired.Time cannot diminish the power of steel
1 - 24sp onlyClose and refill all opened chests.3What once was opened now is closed
1 - 24mp onlyUser is unaffected, but other players on his/her level will receive restoration on their hp and mp, similar to a level up or a Full Holy Water.User: Where avarice fails, patience gains reward
Others: Blessed by a benevolent companion!
1 - 24sp and mpIdentifies all items.Mysteries are revealed in the light of reason
1 - 24sp and mp+1 vitality. Power may come from knowing yourself
1 - 24sp and mp+1 strength. Strength may be bolstered by faith
1 - 24sp and mp+1 dexterity. The hands of men may be guided by fate
1 - 24sp and mp+1 magic. Wisdom may come at the cost of self
Others: No good deed ever goes unpunished
1 - 24sp onlyAdds exp, cast flash.2Some experience is gained by touch.
1 - 24sp and mpRestore mana.Spiritual energy is restored
1 - 24sp and mpBreak one layered item on half of dur, or get 10% of total player's gold.That which can break will.
1 - 24sp and mpAdd two stats depends on player class and cast a single block Fire Wall.That which does not kill you...
2 - 14sp and mpCasts town portal.There's no place like home.
1 - 24sp and mpManashield is casted on you.2While the spirit is vigilant the body thrives
1 - 3sp onlyAdds 5 mag, minus 5% exp.Wisdom comes at the cost of experience
1 - 24sp onlyAdds one stat depends on time of day.You feel more agile.
You feel stronger.
You feel wiser.
You feel refreshed.
1Useless after v1.144d pacth. Changes back to normal after every 5 seconds
2Doubled to increase appearing chance
3Can't be in goat shrines and caldrons
Fountains, Pools and Springs
Fountains at the moment are more rare than the shrines, but they are also less useful. Blood Fountain and Purifying Spring after the changes have been more helpful, but Murky Pool and Fountain of Tears will improve. All fountains can be used an unlimited number of times. Below is a list of effects.
TitleEffect
Blood Fountain Restores [(maxCurHP-curHP)/32] life per click.
Purifying SpringRestores [(maxCurMP-curMP)/32] mana per click.
Murky Pool Grants Seeing.
Fountain of TearsGrants Reflect.
Interesting Facts
In The Hell player can't see shrine names since v1.60k. This disallow to know shrine effect in good time
Shrine that discover full map is disabled since v1.66. It was very annoying when it is not clear where you've been, and where not
Since v1.130 beta 1 there is shrines with uniq animation in horror crypt. And in v1.150 were added some cauldrons in abyss
Shrines are also found in some quest locations. For example you can find cauldrons in passing quest Maiden of Angush
Due to the popularity maxing stats via so-called shrine-runs, we had to introduce "Mordor's stat limitations" in v1.109
Planned to set up shrines with temporary buffs that disappear when leaving the floor
Formula fountains has been changed in v1.140 to be more useful in that there is a player regen
In the quest Maiden of Angush blood fountains play a key role. The hero will need to move from one Blood Fountain to another to recover his/her HP without using a Healing spell or a Potion.