Privet, rebyatishki!
大噶好啊!
Yes, this patch ishuge, yes, we are sorry that it's getting long. We are working without weekendsright now, so it's all and everything about getting things done right now.
是的,这个更新补丁超大,是的,我们也很抱歉花了这么久的时间。现在我们正全力加班中,下面这些是已经完成和快要完成的内容。
So, status update.
那么开始看更新内容吧。
unity 2018migration, optimizations, fixes. Thanks to our friends in Unity team lately wegot a lot of new info on how we can optimize game better for 0.12. Together wediscovered several unity based problems that we gonna fix together.
Unity2018引擎的移植、优化、修复bug。感谢unity团队的小伙伴,我们得到了他们的大力支持来优化游戏,完成0.12的目标。我们一起找出并修复了不少unity引擎的底层问题。
hideout - basemechanics are done, visuals are done. Crafting and area bonuses in progress.
藏身处——基础工程(mechanics?)已经完成,视觉模型也搞定了。工艺制作和区域奖励在做了。
new map - mil base.Current status - continuing polishing and optimization, lightning adjustingalso.
新地图——军事基地。现在的情况是继续在润色优化,调整光照之类。
stationary weaponmechanics. K----O----R----D (actually it's UTES. Almost the same machinegun) isdone. Switched to train EXFIL mechanic before switching to A---G----S grenadelauncher.
固定武器工程。(据上次看来直接写缩写会被删)K开头的机枪(实际上是utes,基本是一个东西)已经做完了。[以下意译]得先搞定退出这个武器的相关内容才能开始搞a开头的固定榴弹发射器项目。
weapon builds system- ready as said in last status update
武器组装(一键组装)——搞定了
charactercustomization - first person hands polishing. Everything other is done.
人物自定义——第一人称的手部还在润色,其他都搞定了。
new content. addedand balanced almost everything what we planned in 0.12
新内容(大概指武器配件物品之类)基本我们计划在0.12添加的东西都添加平衡完了
new trader and hisquests. Quest polishing. Trader assortment is already done.
新商人和他的任务——任务在润色 ###商人商品分类已经做好了
new bosses. Wood'sboss is ready. Milbase boss is almost ready.
新boss——森林的boss已经做好了,军事基地的boss快做好了
3rd personanimations overhaul and optimization - polishing.
第三人称动画的美化和优化——在润饰
Adding new grassrendering with long (200+) draw distance with better performance than currentgrass
正在添加新的远距离(200m以上)草地渲染效果,比现在的草地要表现的更好
Added new explosioneffects
新的爆炸效果已经添加完了
And many many otherchanges and fixes
还有很多其他的改动和修复
last mentioned BIGthing. Soon you will know.
上次提到的大动作(?)很快你们就知道了
[上次提到了什么呀?还是说我理解错了?]
EVERYTHING isgetting covered. Every issue. Keep calm - this patch gonna be epic!
所有的方面我们都考虑到了,所有的问题。不要那么暴躁,这个更新补丁是你没玩过的船新版本!
Love, peace.
LOVE AND PEACE
BSG team
BSG团队
大噶好啊!
Yes, this patch ishuge, yes, we are sorry that it's getting long. We are working without weekendsright now, so it's all and everything about getting things done right now.
是的,这个更新补丁超大,是的,我们也很抱歉花了这么久的时间。现在我们正全力加班中,下面这些是已经完成和快要完成的内容。
So, status update.
那么开始看更新内容吧。
unity 2018migration, optimizations, fixes. Thanks to our friends in Unity team lately wegot a lot of new info on how we can optimize game better for 0.12. Together wediscovered several unity based problems that we gonna fix together.
Unity2018引擎的移植、优化、修复bug。感谢unity团队的小伙伴,我们得到了他们的大力支持来优化游戏,完成0.12的目标。我们一起找出并修复了不少unity引擎的底层问题。
hideout - basemechanics are done, visuals are done. Crafting and area bonuses in progress.
藏身处——基础工程(mechanics?)已经完成,视觉模型也搞定了。工艺制作和区域奖励在做了。
new map - mil base.Current status - continuing polishing and optimization, lightning adjustingalso.
新地图——军事基地。现在的情况是继续在润色优化,调整光照之类。
stationary weaponmechanics. K----O----R----D (actually it's UTES. Almost the same machinegun) isdone. Switched to train EXFIL mechanic before switching to A---G----S grenadelauncher.
固定武器工程。(据上次看来直接写缩写会被删)K开头的机枪(实际上是utes,基本是一个东西)已经做完了。[以下意译]得先搞定退出这个武器的相关内容才能开始搞a开头的固定榴弹发射器项目。
weapon builds system- ready as said in last status update
武器组装(一键组装)——搞定了
charactercustomization - first person hands polishing. Everything other is done.
人物自定义——第一人称的手部还在润色,其他都搞定了。
new content. addedand balanced almost everything what we planned in 0.12
新内容(大概指武器配件物品之类)基本我们计划在0.12添加的东西都添加平衡完了
new trader and hisquests. Quest polishing. Trader assortment is already done.
新商人和他的任务——任务在润色 ###商人商品分类已经做好了
new bosses. Wood'sboss is ready. Milbase boss is almost ready.
新boss——森林的boss已经做好了,军事基地的boss快做好了
3rd personanimations overhaul and optimization - polishing.
第三人称动画的美化和优化——在润饰
Adding new grassrendering with long (200+) draw distance with better performance than currentgrass
正在添加新的远距离(200m以上)草地渲染效果,比现在的草地要表现的更好
Added new explosioneffects
新的爆炸效果已经添加完了
And many many otherchanges and fixes
还有很多其他的改动和修复
last mentioned BIGthing. Soon you will know.
上次提到的大动作(?)很快你们就知道了
[上次提到了什么呀?还是说我理解错了?]
EVERYTHING isgetting covered. Every issue. Keep calm - this patch gonna be epic!
所有的方面我们都考虑到了,所有的问题。不要那么暴躁,这个更新补丁是你没玩过的船新版本!
Love, peace.
LOVE AND PEACE
BSG team
BSG团队



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