WoT Vspishka Stream Developer Q&A – 26th April 2020
New for the community is Egor Rodionov (head of the game design department).
该社区的新成员是Egor Rodionov(游戏设计部门负责人)。
I have been in this position only recently. In many ways, I am responsible for all aspects of game design. But in fact, I have been in Wargaming for a long time, 5 years, even more. I joined the company in the Department that dealt with the global map and clan activities. If you remember Global Map 2.0, which went from a simple interface to a big thing — when a lot of rules changed, new mechanics were added, landing rules changed, territories for different tiers. I took part in it at about this moment. After that, I moved to the Department that deals with the game itself and all its internal elements. I worked there for several years, and as a result, I now hold the position of head of game design.
我最近才加入到这个部门。在很多方面,我负责游戏设计的各个方面。但事实上,我已经在WG工作很长时间,5年,甚至更多。我加入了处理军团战地图和领土战的活动部门。如果你还记得GlobalMap 2.0,它从一个简单的界面变成了一件大事件,许多规则发生变化,添加了新的机制,登陆规则发生了变化,不同层次的区域发生了变化。我是在那之后时候参加的。在那之后,我搬到了处理游戏本身及其所有内部元素的部门。我在那里工作了几年,最后,我现在担任游戏设计主管的职位。
New for the community is Egor Rodionov (head of the game design department).
该社区的新成员是Egor Rodionov(游戏设计部门负责人)。
I have been in this position only recently. In many ways, I am responsible for all aspects of game design. But in fact, I have been in Wargaming for a long time, 5 years, even more. I joined the company in the Department that dealt with the global map and clan activities. If you remember Global Map 2.0, which went from a simple interface to a big thing — when a lot of rules changed, new mechanics were added, landing rules changed, territories for different tiers. I took part in it at about this moment. After that, I moved to the Department that deals with the game itself and all its internal elements. I worked there for several years, and as a result, I now hold the position of head of game design.
我最近才加入到这个部门。在很多方面,我负责游戏设计的各个方面。但事实上,我已经在WG工作很长时间,5年,甚至更多。我加入了处理军团战地图和领土战的活动部门。如果你还记得GlobalMap 2.0,它从一个简单的界面变成了一件大事件,许多规则发生变化,添加了新的机制,登陆规则发生了变化,不同层次的区域发生了变化。我是在那之后时候参加的。在那之后,我搬到了处理游戏本身及其所有内部元素的部门。我在那里工作了几年,最后,我现在担任游戏设计主管的职位。