skill={
unique:true,
mark:true,
init:function (player){
player.storage.SE_guiyu=6;
},
intro:{
content:"turn",
},
trigger:{
player:"phaseAfter",
},
forced:true,
filter:function (event,player){
return player.storage.SE_guiyu?true:false;
},
content:function (){
if(player.storage.SE_guiyu>1){
player.storage.SE_guiyu--;
game.addVideo('storage',player,['SE_guiyu',player.storage.SE_guiyu]);
game.log(player,'剩余',player.storage.SE_guiyu,'个回合');
}
else{
player.removeSkill('SE_mingwang');
player.die();
}
},
}
unique:true,
mark:true,
init:function (player){
player.storage.SE_guiyu=6;
},
intro:{
content:"turn",
},
trigger:{
player:"phaseAfter",
},
forced:true,
filter:function (event,player){
return player.storage.SE_guiyu?true:false;
},
content:function (){
if(player.storage.SE_guiyu>1){
player.storage.SE_guiyu--;
game.addVideo('storage',player,['SE_guiyu',player.storage.SE_guiyu]);
game.log(player,'剩余',player.storage.SE_guiyu,'个回合');
}
else{
player.removeSkill('SE_mingwang');
player.die();
}
},
}
王佐之才









