Stagger
Stagger is a condition that disorients or knocks a creature off balance. Minor creatures cannot attack or guard while staggered. If they have a guard marker they lose it, and they cannot choose the guard action. Major creatures roll 2 less dice when they make any attack for each Stagger condition on them (but never less than 1 die). Remove all Stagger conditions at the end of the creature’s next activation. If a creature receives Stagger during its current activation, it must wait until the end of its next activation to remove it. Stagger has a removal cost of 2.
蹒跚
蹒跚是生物迷失方向或失去平衡的状态,拥有蹒跚状态的低级生物不能进行攻击或守卫行动,若已有守卫标记则将其移除。高级生物每拥有一个蹒跚标记,则其在进行任何攻击时就少投2个骰子(最多减至1个)。在该生物的下一次激活结束时移除所有蹒跚标记。 若一个生物在本次激活期间获得蹒跚标记,则其必须等到下一次激活结束才能将其移除。蹒跚的移除费用为2。
Stagger is a condition that disorients or knocks a creature off balance. Minor creatures cannot attack or guard while staggered. If they have a guard marker they lose it, and they cannot choose the guard action. Major creatures roll 2 less dice when they make any attack for each Stagger condition on them (but never less than 1 die). Remove all Stagger conditions at the end of the creature’s next activation. If a creature receives Stagger during its current activation, it must wait until the end of its next activation to remove it. Stagger has a removal cost of 2.
蹒跚
蹒跚是生物迷失方向或失去平衡的状态,拥有蹒跚状态的低级生物不能进行攻击或守卫行动,若已有守卫标记则将其移除。高级生物每拥有一个蹒跚标记,则其在进行任何攻击时就少投2个骰子(最多减至1个)。在该生物的下一次激活结束时移除所有蹒跚标记。 若一个生物在本次激活期间获得蹒跚标记,则其必须等到下一次激活结束才能将其移除。蹒跚的移除费用为2。