Normandy for Matrix/Steam (March/April) - the entire Normandy Family of games will be released on both Matrix and Steam platforms with PBEM/Tournament features included. Coinciding with this will be a new Battle Pack focusing on early D-Day combat.
Fortress Italy for Matrix/Steam (June/July) - all titles from the Fortress Italy Family goes out onto Matrix/Steam with the PBEM/Tournament features. A Battle Pack is planned to be released at the same time, the specific focus not being fully nailed down as of yet.
Red Thunder for Matrix/Steam (September/October) - as you might expect by now, Matrix/Steam with PBEM/Tournament features. A simultaneous release of a new Battle Pack is also planned. The Pack focuses on Kampfgruppe Mühlenkamp's attempts to keep the Soviets from moving westward in July 1944.
Final Blitzkrieg for Matrix/Steam (December/January) - last, but not least, the final CM2 Family of games will be released for Matrix/Steam with PBEM and Tournament systems. At the same time we'll release a new Module that will extend the timeframe through to the end of the war and introduce Commonwealth Forces plus the last ditch forces of the Third Reich.
For those of you playing along at home, you might have noticed a bit of a theme going on here. In case you haven't, it is that each time we release existing content on Matrix/Steam there will be new content made available for that particular Family of games. By my count it's three Battle Packs and one Module. But wait... there's more!
We're still planning on doing an Engine 5 Upgrade that focuses on performance improvements. No firm idea when this will be ready to talk about more, not to mention when we'll release it. Oh, and it will be a free Upgrade this time around.
At a time yet to be determined we're going to give Black Sea a long awaited Module of its own. This Module will include US Marines, Ukrainian Airborne, and Russian Airborne forces with the usual awesome Campaigns and Battles that come with all Modules. This Module is very far along in development, however we don't want to make guesses as to when it will be released right now. We'll let you know soon enough.
You guys might have noticed through the years that we usually keep a few things out of this traditional post as a surprise for sometime later on in the year. So there's that too.
And no traditional beginning of year bone would be complete without putting out some pretty picture bones to compliment the text. In keeping with that, here's some vehicle shots from the Black Sea Module.
Ah, but before I do that I want to say that we're looking forward to another great year with all of you. We wouldn't still be here after 22 years without your enthusiasm and support. Thank you for continuing to enjoy Combat Mission!
Thanks!
Steve and the rest of Battlefront!
Fortress Italy for Matrix/Steam (June/July) - all titles from the Fortress Italy Family goes out onto Matrix/Steam with the PBEM/Tournament features. A Battle Pack is planned to be released at the same time, the specific focus not being fully nailed down as of yet.
Red Thunder for Matrix/Steam (September/October) - as you might expect by now, Matrix/Steam with PBEM/Tournament features. A simultaneous release of a new Battle Pack is also planned. The Pack focuses on Kampfgruppe Mühlenkamp's attempts to keep the Soviets from moving westward in July 1944.
Final Blitzkrieg for Matrix/Steam (December/January) - last, but not least, the final CM2 Family of games will be released for Matrix/Steam with PBEM and Tournament systems. At the same time we'll release a new Module that will extend the timeframe through to the end of the war and introduce Commonwealth Forces plus the last ditch forces of the Third Reich.
For those of you playing along at home, you might have noticed a bit of a theme going on here. In case you haven't, it is that each time we release existing content on Matrix/Steam there will be new content made available for that particular Family of games. By my count it's three Battle Packs and one Module. But wait... there's more!
We're still planning on doing an Engine 5 Upgrade that focuses on performance improvements. No firm idea when this will be ready to talk about more, not to mention when we'll release it. Oh, and it will be a free Upgrade this time around.
At a time yet to be determined we're going to give Black Sea a long awaited Module of its own. This Module will include US Marines, Ukrainian Airborne, and Russian Airborne forces with the usual awesome Campaigns and Battles that come with all Modules. This Module is very far along in development, however we don't want to make guesses as to when it will be released right now. We'll let you know soon enough.
You guys might have noticed through the years that we usually keep a few things out of this traditional post as a surprise for sometime later on in the year. So there's that too.
And no traditional beginning of year bone would be complete without putting out some pretty picture bones to compliment the text. In keeping with that, here's some vehicle shots from the Black Sea Module.
Ah, but before I do that I want to say that we're looking forward to another great year with all of you. We wouldn't still be here after 22 years without your enthusiasm and support. Thank you for continuing to enjoy Combat Mission!
Thanks!
Steve and the rest of Battlefront!