crashlog.txt
运行几秒后自动闪退
-------------------------------
Application has crashed: C++ exception
Could not load texture because IDirect3D9::CreateTexture call failed.
The method call is invalid (probably due to invalid parameters).
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
ntdll (???) RtlInitializeCriticalSectionAndSpinCount
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlGetAppContainerNamedObjectPath
ntdll (???) RtlCaptureContext
-------------------------------
Current thread: Renderer
-------------------------------
System information:
Application version : 1.125.116
CPU : Intel(R) Xeon(R) CPU E5-2650 v2 @ 2.60GHz (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1050 Ti / nvldumd.dll[27.21.14.6089]
Language : schinese
Memory : 16302MB 608KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (扬声器 (Realtek High Definition Audio))
运行几秒后自动闪退
-------------------------------
Application has crashed: C++ exception
Could not load texture because IDirect3D9::CreateTexture call failed.
The method call is invalid (probably due to invalid parameters).
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
ntdll (???) RtlInitializeCriticalSectionAndSpinCount
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
ntdll (???) RtlGetAppContainerNamedObjectPath
ntdll (???) RtlCaptureContext
-------------------------------
Current thread: Renderer
-------------------------------
System information:
Application version : 1.125.116
CPU : Intel(R) Xeon(R) CPU E5-2650 v2 @ 2.60GHz (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 12.0
GPU : NVIDIA GeForce GTX 1050 Ti / nvldumd.dll[27.21.14.6089]
Language : schinese
Memory : 16302MB 608KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (扬声器 (Realtek High Definition Audio))
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