最近在玩MC(视角移动过程中鼠标始终在窗口中心),需要用脚本制作一个移动后转移视角的脚本,移动相关的参数都没问题了(毕竟地图是固定的),但是发现用moveR移动鼠标不好用,用超级模拟试了一下,单独一个脚本只移动鼠标就可以,但是前面加完移动之后再moveR就不好用了,这个怎么办呀?
脚本内容(比较简单= =):
KeyDown "Shift", 1
Delay 100
KeyPress "F", 1
Delay 500
KeyUp "Shift", 1
Delay 1000
MoveTo 851, 417
Delay 1000
LeftClick 1
Delay 5000
KeyDown "W", 1
Delay 5000
KeyUp "W", 1
KeyDown "D", 1
Delay 375
KeyUp "D", 1
KeyDown "W", 1
Delay 2000
KeyUp "W", 1
//以下为移动视角(向下移动1500PX),独立脚本执行有效,插在这个脚本里就没反应了
SetSimMode 2
MoveR 0, 1500
Delay 1000
RightClick 1
脚本内容(比较简单= =):
KeyDown "Shift", 1
Delay 100
KeyPress "F", 1
Delay 500
KeyUp "Shift", 1
Delay 1000
MoveTo 851, 417
Delay 1000
LeftClick 1
Delay 5000
KeyDown "W", 1
Delay 5000
KeyUp "W", 1
KeyDown "D", 1
Delay 375
KeyUp "D", 1
KeyDown "W", 1
Delay 2000
KeyUp "W", 1
//以下为移动视角(向下移动1500PX),独立脚本执行有效,插在这个脚本里就没反应了
SetSimMode 2
MoveR 0, 1500
Delay 1000
RightClick 1