LoginId:aeb43a1a46fc6e4546e73ab820c9ea92
EpicAccountId:f5ac06ad2e1f427d9eee910b3222491e
LowLevelFatalError [File:C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 180] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
Palworld_Win64_Shipping!TerminateOnDeviceRemoved() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:193]
Palworld_Win64_Shipping!VerifyD3D11Result() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:259]
Palworld_Win64_Shipping!FD3D11EventQuery::WaitForCompletion() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:391]
Palworld_Win64_Shipping!FD3D11DynamicRHI::RHIEndDrawingViewport() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:792]
Palworld_Win64_Shipping!FRHICommandListBase::Execute() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:438]
Palworld_Win64_Shipping!<lambda_2ac0f741d85996a99df8c803ca38ce50>::operator()() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:744]
Palworld_Win64_Shipping!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),0> >::ExecuteTask() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1349]
Palworld_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
Palworld_Win64_Shipping!FRHIThread::Run() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:333]
Palworld_Win64_Shipping!FRunnableThreadWin::Run() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]

EpicAccountId:f5ac06ad2e1f427d9eee910b3222491e
LowLevelFatalError [File:C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 180] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
Palworld_Win64_Shipping!TerminateOnDeviceRemoved() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:193]
Palworld_Win64_Shipping!VerifyD3D11Result() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp:259]
Palworld_Win64_Shipping!FD3D11EventQuery::WaitForCompletion() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:391]
Palworld_Win64_Shipping!FD3D11DynamicRHI::RHIEndDrawingViewport() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:792]
Palworld_Win64_Shipping!FRHICommandListBase::Execute() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:438]
Palworld_Win64_Shipping!<lambda_2ac0f741d85996a99df8c803ca38ce50>::operator()() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:744]
Palworld_Win64_Shipping!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),0> >::ExecuteTask() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1349]
Palworld_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
Palworld_Win64_Shipping!FRHIThread::Run() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:333]
Palworld_Win64_Shipping!FRunnableThreadWin::Run() [C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
