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4月5日异常DLC第三次前瞻来了:邪教徒、仇恨吟唱者和仪式 纯机翻

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Today, we’re talking about the new rituals you can perform in Anomaly, as well as the followers of the void.
今天,我们讨论的是您可以执行的新仪式 异常,以及虚空的追随者。
CULT RITUALS
Rituals were introduced in the Ideology expansion, allowing followers of different ideologies and religions to gather for ceremonies that would have social effects. Rituals in Anomaly are similar but go further, drawing upon the psychic power of a dark archotech to twist the laws of physics.
Your colonists aren’t the only ones who can learn these rituals. A cult has formed that worships the insane machine-mind. They will arrive and perform a number of rituals to attempt to destroy you.
祭祀仪式仪式被引入思想扩张,允许不同意识形态和宗教的追随者聚集在一起举行具有社会影响的仪式。仪式在异常相似,但更进一步,利用黑暗考古技术的精神力量来扭曲物理定律。
你的殖民者并不是唯一能够学习这些仪式的人。一个崇拜疯狂机器思维的邪教已经形成。他们会到达并执行一些仪式来试图摧毁你。

Sometimes they will form a ritual circle and abduct one of your colonists by teleporting the victim to them (called skip abduction). Other times, they will summon a horde of bloody fleshbeasts to assault you.
They may surround the colony entirely, in a massive crowd, chanting in dark tones as they call forth the essence of hatred. These hate chanters will slowly drive your colonists insane until you go out to stop them.
有时他们会形成一个仪式圈,并通过将受害者传送给他们来绑架你的一名殖民者(称为跳过绑架)。其他时候,他们会召唤一群血腥肉兽来攻击你。
他们可能会在一大群人中完全包围整个殖民地,用暗调呼喊着仇恨的本质。这些仇恨的口号会慢慢让你的殖民者发疯,直到你出去阻止他们。


IP属地:贵州1楼2024-04-05 03:57回复
    BASIC RITUALS
    Players can use these same rituals, and many more. To perform them, you need a ritual spot. If you can surround it with hideous bioferrite sculptures of the void and archotech shard beacons, so much the better. And dress your worshippers in a ceremonial hood or cultist mask to fit the void aesthetic.
    基本仪式
    玩家可以使用这些相同的仪式,甚至更多。要执行它们,您需要仪式地点。如果你能用丑恶的东西包围它生物铁氧体雕塑虚空与考古技术分片信标,这样就更好了。并为你的崇拜者穿上礼仪帽或者邪教徒面具以适应虚空的审美。

    Beyond the two basic rituals that the cultists can perform, the player can perform draw shamblers, draw animals, and void provocation.
    除了邪教徒可以执行的两个基本仪式之外,玩家还可以执行画蹒跚学步者,画动物, 和无效的挑衅。


    IP属地:贵州2楼2024-04-05 04:00
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      REGIONAL RITUALS
      These rituals are like listening to a motivational speaker, but even more soul-destroying. These are pleasure pulse, neurosis pulse, and blood rain.
      Pleasure pulse is the simplest. Like a region-wide psychic emanator, it makes your psychically sensitive colonists happier. However, unlike the emanator, it also reduces their desire to work.
      Neurosis pulse is an inversion of pleasure pulse. It drives your psychically sensitive colonists so that they work faster. However, it also irritates them whilst decreasing their need for recreation, meaning that they’re more likely to have a mental break. Use with caution!
      地区仪式
      这些仪式就像聆听励志演讲者的演讲,但更能摧毁灵魂。这些都是快感脉、神经症脉、血雨。
      快感脉冲是最简单的。就像一个区域性的心灵发射器一样,它让你的心灵敏感的殖民者更快乐。然而,与射气器不同的是,它也会降低他们的工作欲望。
      神经症脉搏是快乐脉冲的反转。它会驱动心灵敏感的殖民者,让他们工作得更快。然而,这也会激怒他们,同时减少他们对娱乐的需求,这意味着他们更有可能出现精神崩溃。谨慎使用!

      Blood rain is a dangerous ritual. It causes a blood-like psychofluid to fall from the sky that drives exposed animals and humans into a berserk frenzy. Be prepared if you must use this, putting all but the psychically deaf under shelter.
      血雨是一种危险的仪式。它会导致一种类似血液的精神液体从天而降,使暴露的动物和人类陷入疯狂。如果您必须使用此功能,请做好准备,将除精神失聪者之外的所有人都置于庇护之下。


      IP属地:贵州3楼2024-04-05 04:02
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        INDIVIDUAL RITUALS
        Like skip abduction, many of the more horrible rituals require a living human target. These are imbue death refusal, psychophagy, chronophagy, philophagy and brainwipe.
        个人仪式
        就像跳过绑架一样,许多更可怕的仪式都需要一个活生生的人类目标。这些都是灌输拒绝死亡、心理吞噬、时间吞噬、哲学吞噬和擦脑。

        Imbue death refusal links an individual with the void, preventing their final death. They still need to die for it to work, but it will bring them back near-instantaneously, in good physical condition. It does have side-effects however - notably the psychological impact of having died - and it wears off with use.
        The three ‘-phagy’ rituals all have similar cruel effects. With psychophagy, the ritual invoker steals the victim’s psychic sensitivity; chronophagy steals their youth, aging them rapidly, whilst the invoker becomes younger; and philophagy steals their wisdom, giving the invoker their best skill. All three cause brain damage, putting the victim into a coma for several days. Think about what you’re willing to do to a prisoner before using these.
        灌输死亡拒绝将个体与虚空联系起来,防止他们最终死亡。他们仍然需要死才能让它发挥作用,但这会让他们几乎立即恢复,并保持良好的身体状况。然而它确实有副作用——尤其是死亡带来的心理影响——而且它会随着使用而消失。
        这三种“吞噬”仪式都有类似的残酷后果。和心理吞噬,仪式调用者窃取受害者的心灵敏感度;计时吞噬偷走他们的青春,让他们迅速衰老,而祈求者却变得更年轻;和哲学吞噬窃取他们的智慧,赋予调用者最好的技能。这三者都会造成脑损伤,使受害者昏迷数天。在使用这些之前,请考虑一下您愿意对囚犯做什么。

        Brainwipe is the final ritual, which erases a person’s memories without giving them to the ritual invoker. Given the many traumas a colonist can suffer in RimWorld, this is sometimes a blessing. They will forget them, alongside any allegiance they had. This will also make any prisoners with it easier to recruit, even unwavering ones. However, like the -phagy rituals, it can induce a long coma if the brainwipe ritual goes poorly.
        抹脑是最后的仪式,它会抹去一个人的记忆,但不会将其交给仪式调用者。考虑到殖民者在环世界中可能遭受的许多创伤,这有时是一种祝福。他们会忘记他们,连同他们曾经效忠的一切。这也将使任何拥有它的囚犯更容易招募,甚至是坚定不移的囚犯。然而,就像吞噬仪式一样,如果擦脑仪式进行得不好,它可能会导致长时间的昏迷。


        IP属地:贵州4楼2024-04-05 04:05
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          TO COME
          It’s almost time… Anomaly and update 1.5 is only 1 week away! We have one more blog post before then - see you there!
          未来
          时间差不多了……异常距 1.5 更新仅剩 1 周时间!在此之前我们还有一篇博文 - 到时见!


          IP属地:贵州5楼2024-04-05 04:06
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            还有七年就能玩到新DLC了


            IP属地:贵州来自Android客户端6楼2024-04-05 04:10
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              血雨有点厉害啊,部落老哥察觉异常


              IP属地:山西来自Android客户端8楼2024-04-05 09:22
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                期待一下仪式相关的各种mod,来点经典的召唤恶魔啥的


                IP属地:北京来自iPhone客户端9楼2024-04-05 13:08
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                  想玩1.6,这次DLC吸引力不大,风格也不太相符,不如当初生物DLC带来的期望


                  IP属地:湖北来自Android客户端10楼2024-04-05 14:29
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                    原版连意志坚定都可以招了🤔


                    IP属地:广西来自Android客户端11楼2024-04-05 18:22
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                      这次的dlc是叫做仪式吗?感觉很适合跟文化dlc配合呀,有点想同时如这俩了


                      IP属地:广东来自Android客户端12楼2024-04-07 00:16
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                        看起来死忠囚犯也有设置关闭之外的解决办法了,至于其他的……先让它们见识一下炮击阵地的威力好了。
                        感觉这个DLC有在压制灵能玩法的感觉,大概是为了契合灵感越高越容易疯的设定吧,不知道以后有没有做无尽雨血挑战的(山顶洞人赢麻了)


                        IP属地:福建14楼2024-04-07 10:59
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                          窥视异目邪教参战!


                          IP属地:云南来自Android客户端15楼2024-04-10 19:43
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