Fatal error: [File:D:\Jenkins\Gelato_HF2\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1215] CurrentQueue.Fence.D3DFence->GetCompletedValue() failed at D:\Jenkins\Gelato_HF2\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:943 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66263348 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66071206 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66117561 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66132960 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66157455 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 60030375 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 60005745 bytes
kernel32 {0x0000000000000000} + 190679 bytes
ntdll {0x0000000000000000} + 916428 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66263348 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66071206 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66117561 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66132960 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 66157455 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 60030375 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 60005745 bytes
kernel32 {0x0000000000000000} + 190679 bytes
ntdll {0x0000000000000000} + 916428 bytes