== GAME UPDATE ==
GENERAL
* Fixed a crash when editing dimensions.
* Loot windows no longer close way, way too easily.
* Fixed a bug where dying during click to move would cause you to continue to move to the same location once alive.
* Fixed flickering ground clutter.
* Importing macros from another character will also now copy over the Category Names.
* Quest, achievement, and item links have been added to the Guild Log.
* Tooltips are now available in the guild bank log for items that are withdrawn or deposited.
* Fixed an issue with bank vault data not being available to addons, and corrected item tooltip display from addons.
* Optimized the Rift Store for faster category item display.
* It is no longer necessary to relog to purchase trophies after unlocking achievements.
* To prevent characters from entering a bad state you must now be out of combat to use a level 60 boost item.
* When a character dies within a dungeon instance or a chronicle instance and the player chooses to respawn within the instance, the character will respawn at the initial teleport entry map of the instance.
- Additionally, when a character dies during a duel while in a dungeon or in a chronicle instance, the character will respawn automatically at his death location.
RIFT STORE AND SERVICES
* 3 Additional bank vaults are now available for purchase!
*The level 60 boost equipment for Primalist now features a special appearance! Check out the Ancestor’s Exalted Hide Armor appearance set, along with a new 2-handed sword appearance!
* Three new 155% mounts are now available in the RIFT Store for 15,000 Platinum: The Dark, Red, and Seafoam Crabnaroks.
* Underwater Mount Training can now be purchased for 3,500 Platinum.
* Warfront Callouts: Added less randomization to Cosmologist Mann callouts so the alternate lines will play more.
* Fixed a problem with featured mounts on sale not showing on the Rift Store after you purchase them so you were then unable to gift them.
* The Empyreal Slayer's and Empyreal Conqueror's armor sets from the Storm Legion expansion are no longer available on the store.
- They have been replaced with a more powerful set of armor named the Empyreal Champion's set.
- The Empyreal Champions set shares appearance and wardrobe unlocks with the Empyreal Slayer's armor set.
- Players wishing to collect the Empyreal Conqueror's appearances can find them on a new set of armor that drops exclusively from rare mobs in the Planetouched Wilds, or can find bundles containing wardrobe versions of the items in the store under the Wardrobe tab.
* You can now purchase a sunny day sky projector that does not cycle day/night. Look for it on the Rift store under Dimensions -> Interactive.
* Feeling lucky? Feeling generous? Gift your friends with a Lucky Fortune Biscuit containing one fortune! Look for the Lucky Fortune Bundle on the Rift Store! These new fortune biscuits also include new titles, achievements and a reward for completing the final achievement!
* There are now disc building blocks available for Dimensioneers! Look for them on the Rift Store under Dimensions -> Building Blocks!
CURRENCY UPDATES
*We’ve cleaned out the store! Well, what we’ve really done is condense many outdated currencies into the more common and now nearly ubiquitous Void Stone.
* The following outdated currencies have been removed: Sourcestone, Infinity Stone, Plaque of Achievement, Warlord's Mark of Conquest, Plaque of the Mountaineer, and Empyreal Slayer's Mark.
* Prices that were in those currencies have been converted to Void Stone.
* In some cases, these prices have also been reduced to reflect the reduced value of items that are no longer part of the current endgame.
* This change does not affect the prices of any Nightmare Tide gear.
* Planarite remains an active currency and no Planarite prices have been changed.
* Nightmare Tide prices have not been changed.
* Sourcestone, Warlord's Mark of Conquest, Plaque of the Mountineer, Infinity Stone, Empyreal Slayer's Mark, Frozen Eclipse Stone, Fragments of the Ward, and Plaques of Achievement have been converted to coin at varying rates.
UI AND SETTINGS
* Hidden tabs within the chat window will now glow when receiving a new tell.
* Selecting an artifact set from the Achievements window will now open up the artifacts page showing your progress toward that set.
* Achievements that reward Portrait Icons now display a badge in the achievement window.
* Made it easier to sticky and unsticky Quests and Achievements.
* New color options have been added into the Settings to override the red used for the Warning color in the crafting window, and the Alert Message color.
* The quest log now includes buttons to expand and collapse all quests.
* Fixed being unable to click on minion or adventure cards in the minion window if you clicked on a small icon in the card that had a tooltip.
* Viewing the list of presets in the soul tree will now display role icons for faster viewing.
* Fixed an issue in the Guild Roster causing notes to refresh while being edited.
* Fixed issues with scrollbars and lists resetting in the Social window, Notoriety and Currencies tabs.
* fixed the overhead cast bar disappearing after doing a reloadui.
* Fixed a bug with adding a Friend from Raid frames when not in the same world/shard.
* Using /target on a stealthed player will now display the same error message as with an invalid target.
* The health bars in our Portrait UI and Raid frame UI can now display an indicator of what your Max Absorb is. Adding shields to a player that is already at Max Absorb will not help.
* Applied dyes in the Wardrobe window will now show the dye name in a tooltip when you mouse over it.
* Fixed case where the warfront stat leaderboard would constantly jump player names around.
AUCTION HOUSE
* Auction house searching is now a lot faster.
* A new checkbox has been added to the Auction House to filter items by uncollected wardrobe appearances.
* Improved the responsiveness of auction house searches with the usable and collectible options
* Filtering by stat no longer requires min/max values.
WARDROBE
* Bundled items can now be previewed like other wardrobe previews!
* The wardrobe window now has a Random button. This picks random selections from wardrobe items that you have unlocked. You still need to hit the Save button once you have something you like.
* Added the ability to ctrl + click on items in the Appearance Sets tab of the character sheet, and preview full sets.
* The Chain of the Frozen Eclipse wardrobe set no longer exists. Items from that set now correctly appear in Desolate Cloth, Desolate Chain, or Desolate Plate sets as appropriate.
* Removed three unattainable mace appearances, Heavy Mace, Carmintium Cudgel, and Bronze Mace from the wardrobe system.
* Unattainable items have been removed from the Assassin wardrobe sets. Players can now complete these sets. The unattainable Caduceus Gear set has been removed.
SHARD VAULT IMPROVEMENTS
* The Shard Vault now supports moving items to/from the quest log item container. Item restrictions still apply for the Shard vault and the quest log container.
* Using the bag search will now filter items within the Shard Vault.
GENERAL
* Fixed a crash when editing dimensions.
* Loot windows no longer close way, way too easily.
* Fixed a bug where dying during click to move would cause you to continue to move to the same location once alive.
* Fixed flickering ground clutter.
* Importing macros from another character will also now copy over the Category Names.
* Quest, achievement, and item links have been added to the Guild Log.
* Tooltips are now available in the guild bank log for items that are withdrawn or deposited.
* Fixed an issue with bank vault data not being available to addons, and corrected item tooltip display from addons.
* Optimized the Rift Store for faster category item display.
* It is no longer necessary to relog to purchase trophies after unlocking achievements.
* To prevent characters from entering a bad state you must now be out of combat to use a level 60 boost item.
* When a character dies within a dungeon instance or a chronicle instance and the player chooses to respawn within the instance, the character will respawn at the initial teleport entry map of the instance.
- Additionally, when a character dies during a duel while in a dungeon or in a chronicle instance, the character will respawn automatically at his death location.
RIFT STORE AND SERVICES
* 3 Additional bank vaults are now available for purchase!
*The level 60 boost equipment for Primalist now features a special appearance! Check out the Ancestor’s Exalted Hide Armor appearance set, along with a new 2-handed sword appearance!
* Three new 155% mounts are now available in the RIFT Store for 15,000 Platinum: The Dark, Red, and Seafoam Crabnaroks.
* Underwater Mount Training can now be purchased for 3,500 Platinum.
* Warfront Callouts: Added less randomization to Cosmologist Mann callouts so the alternate lines will play more.
* Fixed a problem with featured mounts on sale not showing on the Rift Store after you purchase them so you were then unable to gift them.
* The Empyreal Slayer's and Empyreal Conqueror's armor sets from the Storm Legion expansion are no longer available on the store.
- They have been replaced with a more powerful set of armor named the Empyreal Champion's set.
- The Empyreal Champions set shares appearance and wardrobe unlocks with the Empyreal Slayer's armor set.
- Players wishing to collect the Empyreal Conqueror's appearances can find them on a new set of armor that drops exclusively from rare mobs in the Planetouched Wilds, or can find bundles containing wardrobe versions of the items in the store under the Wardrobe tab.
* You can now purchase a sunny day sky projector that does not cycle day/night. Look for it on the Rift store under Dimensions -> Interactive.
* Feeling lucky? Feeling generous? Gift your friends with a Lucky Fortune Biscuit containing one fortune! Look for the Lucky Fortune Bundle on the Rift Store! These new fortune biscuits also include new titles, achievements and a reward for completing the final achievement!
* There are now disc building blocks available for Dimensioneers! Look for them on the Rift Store under Dimensions -> Building Blocks!
CURRENCY UPDATES
*We’ve cleaned out the store! Well, what we’ve really done is condense many outdated currencies into the more common and now nearly ubiquitous Void Stone.
* The following outdated currencies have been removed: Sourcestone, Infinity Stone, Plaque of Achievement, Warlord's Mark of Conquest, Plaque of the Mountaineer, and Empyreal Slayer's Mark.
* Prices that were in those currencies have been converted to Void Stone.
* In some cases, these prices have also been reduced to reflect the reduced value of items that are no longer part of the current endgame.
* This change does not affect the prices of any Nightmare Tide gear.
* Planarite remains an active currency and no Planarite prices have been changed.
* Nightmare Tide prices have not been changed.
* Sourcestone, Warlord's Mark of Conquest, Plaque of the Mountineer, Infinity Stone, Empyreal Slayer's Mark, Frozen Eclipse Stone, Fragments of the Ward, and Plaques of Achievement have been converted to coin at varying rates.
UI AND SETTINGS
* Hidden tabs within the chat window will now glow when receiving a new tell.
* Selecting an artifact set from the Achievements window will now open up the artifacts page showing your progress toward that set.
* Achievements that reward Portrait Icons now display a badge in the achievement window.
* Made it easier to sticky and unsticky Quests and Achievements.
* New color options have been added into the Settings to override the red used for the Warning color in the crafting window, and the Alert Message color.
* The quest log now includes buttons to expand and collapse all quests.
* Fixed being unable to click on minion or adventure cards in the minion window if you clicked on a small icon in the card that had a tooltip.
* Viewing the list of presets in the soul tree will now display role icons for faster viewing.
* Fixed an issue in the Guild Roster causing notes to refresh while being edited.
* Fixed issues with scrollbars and lists resetting in the Social window, Notoriety and Currencies tabs.
* fixed the overhead cast bar disappearing after doing a reloadui.
* Fixed a bug with adding a Friend from Raid frames when not in the same world/shard.
* Using /target on a stealthed player will now display the same error message as with an invalid target.
* The health bars in our Portrait UI and Raid frame UI can now display an indicator of what your Max Absorb is. Adding shields to a player that is already at Max Absorb will not help.
* Applied dyes in the Wardrobe window will now show the dye name in a tooltip when you mouse over it.
* Fixed case where the warfront stat leaderboard would constantly jump player names around.
AUCTION HOUSE
* Auction house searching is now a lot faster.
* A new checkbox has been added to the Auction House to filter items by uncollected wardrobe appearances.
* Improved the responsiveness of auction house searches with the usable and collectible options
* Filtering by stat no longer requires min/max values.
WARDROBE
* Bundled items can now be previewed like other wardrobe previews!
* The wardrobe window now has a Random button. This picks random selections from wardrobe items that you have unlocked. You still need to hit the Save button once you have something you like.
* Added the ability to ctrl + click on items in the Appearance Sets tab of the character sheet, and preview full sets.
* The Chain of the Frozen Eclipse wardrobe set no longer exists. Items from that set now correctly appear in Desolate Cloth, Desolate Chain, or Desolate Plate sets as appropriate.
* Removed three unattainable mace appearances, Heavy Mace, Carmintium Cudgel, and Bronze Mace from the wardrobe system.
* Unattainable items have been removed from the Assassin wardrobe sets. Players can now complete these sets. The unattainable Caduceus Gear set has been removed.
SHARD VAULT IMPROVEMENTS
* The Shard Vault now supports moving items to/from the quest log item container. Item restrictions still apply for the Shard vault and the quest log container.
* Using the bag search will now filter items within the Shard Vault.









