ChronoImprisonWH
AffectsAllies=yes
AffectsEnemies=yes
Verses=3%,3%,3%,3%,3%,3%,0%,0%,0%,3%,3%
Wall=no
InfDeath=1
PreventScatter=yes
AttachEffect.Animation=CHRONOSK
AttachEffect.Duration=60
AttachEffect.DiscardOnEntry=no
;;zero versus navy
Versus.s_light=0%
Versus.s_medium=0%
Versus.s_trans=0%
Versus.s_heavy=0%
Versus.s_naut=0%
Versus.s_capital=0%
Versus.s_yhvr=0%
Versus.s_shark=0%
Versus.s_seamon=0%
Versus.s_spin_medium=0%
Versus.s_spin_manta=0%
Versus.s_spin_seat=0%
Versus.s_spin_levi=0%
;;zero versus epics
Versus.cntr=0%
Versus.madt=0%
Versus.boid=0%
Versus.boidf=0%
Versus.spin_orcin=0%
Versus.mcv=0%
;;zero versus teleporters
Versus.chro=0%
Versus.phal=0%
;;zero versus cars
Versus.car=0%
;;zero versus aircraft
Versus.f_light=0%
Versus.f_shad=0%
Versus.f_seizer=0%
Versus.f_jet=0%
Versus.f_medium=0%
Versus.f_gotter=0%
Versus.f_heavy=0%
Versus.f_dybb=0%
Versus.f_spawn=0%
Versus.f_shrike=0%
Versus.f_widow=0%
Versus.f_thor=0%
Versus.f_quetz=0%
Versus.f_harb=0%
Versus.f_cryoc=0%
Versus.f_hurr=0%
Versus.f_diver=0%
Versus.f_mothra=0%
Versus.f_rock=0%
Versus.f_hero=0%
AffectsAllies=yes
AffectsEnemies=yes
Verses=3%,3%,3%,3%,3%,3%,0%,0%,0%,3%,3%
Wall=no
InfDeath=1
PreventScatter=yes
AttachEffect.Animation=CHRONOSK
AttachEffect.Duration=60
AttachEffect.DiscardOnEntry=no
;;zero versus navy
Versus.s_light=0%
Versus.s_medium=0%
Versus.s_trans=0%
Versus.s_heavy=0%
Versus.s_naut=0%
Versus.s_capital=0%
Versus.s_yhvr=0%
Versus.s_shark=0%
Versus.s_seamon=0%
Versus.s_spin_medium=0%
Versus.s_spin_manta=0%
Versus.s_spin_seat=0%
Versus.s_spin_levi=0%
;;zero versus epics
Versus.cntr=0%
Versus.madt=0%
Versus.boid=0%
Versus.boidf=0%
Versus.spin_orcin=0%
Versus.mcv=0%
;;zero versus teleporters
Versus.chro=0%
Versus.phal=0%
;;zero versus cars
Versus.car=0%
;;zero versus aircraft
Versus.f_light=0%
Versus.f_shad=0%
Versus.f_seizer=0%
Versus.f_jet=0%
Versus.f_medium=0%
Versus.f_gotter=0%
Versus.f_heavy=0%
Versus.f_dybb=0%
Versus.f_spawn=0%
Versus.f_shrike=0%
Versus.f_widow=0%
Versus.f_thor=0%
Versus.f_quetz=0%
Versus.f_harb=0%
Versus.f_cryoc=0%
Versus.f_hurr=0%
Versus.f_diver=0%
Versus.f_mothra=0%
Versus.f_rock=0%
Versus.f_hero=0%